Marc Prensky of course. What if we took learning back to the students in a way that would allow them to work within a complex system that held their attention? Prensky has an excellent point that young people master complex systems that go far beyond what we expose them to in school. My son Shawn at 11 is working his way through the Dungeons and Dragons books. A great deal of math, planning, and comparison at high levels going on there. But he is below average in many subjects at school. Maybe it is not about what we choose to engage them with as much s how?
http://net.educause.edu/ir/library/pdf/erm0553.pdf
So how do we do this? Is this something that can be achieved via educational gaming? Somehow I don't think it will be that easy.
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